Income Ceiling Under Watching Mode

The watching mode reward for each VSFT is jointly determined by the amount of daily energy and the number of daily token reward.

Watch Mode Daily Reward (income) Earning Calculation per VSFT

Daily watching reward VIT: 10*Energy value

Daily repair consumption VIT: 500-(durability-100)*2

Daily level reward: Each VSFT level can get 50-70 more $VIT (depend on the quality of VSFT) than the previous level

In summary, the factors that affect$ VIT reward are:

(1) Total energy

(2) VSFT itself (attribute quality value)

(3) The rest VFT (e.g., VSDT, etc.) loaded on the VSFT

Bonding Mechanism

After the basic single VSFT watching mode reward has been determined, MetaVision will also introduce a bonding mechanism to enhance the user's sense of belonging. Its rules are:

Three normal (or more than) VSFT can get a 5% VIT income bonus (based on the basic reward formula), and if all VSFT belong to the same side (i.e., light or darkness), the income bonus will be 7% VIT.

Three rare VSFT (or more than) can get a 7% VIT income bonus (based on the basic reward formula), and if all VSFT belong to the same side (i.e., light or darkness), the income bonus will be 9% VIT.

Three epic VSFT (or more than) can get a 9% VIT income bonus (based on the basic reward formula), and if all VSFT belong to the same side (i.e., light or darkness), the income bonus will be 11% VIT.

Three legend VSFT (or more than) can get a 11% VIT income bonus (based on the basic reward formula), and if all VSFT belong to the same side (i.e., light or darkness), the income bonus will be 13% VIT.

Three myth VSFT (or more than) can get a 13% VIT income bonus (based on the basic reward formula), and if all VSFT belong to the same side (i.e., light or darkness), the income bonus will be 15% VIT.

Treasure Box:

The possibility value of the treasure box determines whether there will be a treasure box airdrop, and its rules are as follows.

The rarity of treasure box airdrop is as follows:

Rarity
Normal Box
Rare Box
Epic Box
Legend Box
Myth Box

Normal VSFT

75%

20%

5%

-

-

Rare VSFT

60%

25%

10%

5%

-

Epic VSFT

50%

23%

12%

5%

5%

Legend VSFT

45%

25%

15%

10%

5%

Myth VSFT

40%

25%

20%

10%

5%

The drop probability of the treasure box is 3%, that is, the mathematical expectation is that one drop per month on average, but the lucky value of VSFT can increase the drop probability of the treasure box. In euqation, the total drop probability is 3% + β * (lucky value - γ) where β and γ are parameters in the system.

Items in the treasure box are classified:

Treasure Box Rarity
VIT
VGT
VAFT-Normal
VAFT-Super
Buff Card
Level-1 VSDT
Level-2 VSDT
Level-3 VSDT
VBDT

Normal

80%

10%

5%

3%

1%

0.5%

0.3%

0.1%

0.1%

Rare

70%

15%

7%

4%

2%

1%

0.6%

0.2%

0.2%

Epic

60%

20%

9%

5%

3%

1.5%

0.9%

0.3%

0.3%

Legend

50%

25%

11%

6%

4%

2%

1.2%

0.4%

0.4%

Myth

40%

30%

13%

7%

5%

2.5%

1.5%

0.5%

0.5%

Treasure Box Rarity
Normal
Rare
Epic
Legend
Myth

VIT Amount

1010-1200

1210-1400

1410-1600

1610-1800

1810-2000

VGT Amount

110-120

130-140

150-160

170-180

190-200

Buff card types (online in Phase 2): double lucky card, double energy card, repair fee-free card.

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